SGD 117 Art for Games

This course introduces students to the basic principles of art and how they apply to simulations and games. Emphasis is placed on learning to develop industry quality concept art for characters and other assets, as well as techniques needed to create such art. Upon completion, students should be able to create their own industry standard concept art for use in SGD projects.

Credits

3

Prerequisite

None

Corequisite

None

Offered

S

Contact Hours

5